Monster Hunter Wilds hitstops in the final version of the game will be closer to what fans expect from a traditional Monster ...
Although more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
The Monster Hunter games have never lacked a story per se, but it's always been a gameplay-focused franchise first and ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
Dot Esports sat down with Monster Hunter Wilds developers to pull back the curtain on the most ambitious MH title yet.
W hen it comes to swinging big weapons at even bigger monsters, Capcom's Monster Hunter franchise rises above the rest -- and ...
Monster Hunter Wilds features an absolutely dreadful spider monster - a spider that, going by preview encounters and ...
Tokuda said that the Monster Hunter Wilds team has been careful about how it can teach players gradually during the game’s “very tutorial-like,” “easy-to-understand” first few hours, but that as ...
Monster Hunter Wilds feels more like a traditional RPG than other entries in the beloved series. But, director Yuya Tokuda ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...