Ex-Bethesda veteran and Starfield lead quest designer Will Shen reckons the volume of huge games is "reaching a point where ...
Starfield lead quest designer Will Shen says "a growing section of the audience is becoming fatigued" with huge games that require dozens or hundreds of hours to properly play through, and—tongue in ...
As the punishing winds that fueled the deadly fires in the Los Angeles region have eased, members of the sports community are beginning to deal with the fallout.
Some Las Vegas Raiders players still aren't over the fact that Davante Adams wanted a trade while the team was 2-2.
Bethesda helped to push VR when it was making its first real leap into the mainstream space with the release of great games like Doom VFR, Fallout 4 VR, and Skyrim VR. The only problem with these ...
It might sound too good to be true, but the reality is that many games have taken the free-to-play approach in recent years. From all-star battle royales to EA's beloved life sim The Sims 4 ...
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Cannonballing into a deep developer discussion, original Fallout mastermind Tim Cain asks if "gamers know what they like" in a new video exploring player feedback and preferences. One conclusion he ...
More about fallout Fallout's original designer is fine with the direction of the modern games: 'They're both what they are, and a ton of people like it' 'Fallout wasn't designed to have other ...
Fallout co-creator Tim Cain says violence will be the default in AAA RPGs as long as we keep buying it: 'Companies don't make them because they feel like it. They make them because they sell ...